← All projectsBeenox · Activision · 2024

Call of Duty: Warzone Mobile

Gameplay programming for the worldwide launch: player movement, weapons, vehicles, and UI.

  • Gameplay
  • C++
  • Lua
Official Call of Duty: Warzone Mobile key art featuring Ghost and two operators above the game logo

Bringing Warzone to mobile

I contributed to Call of Duty: Warzone Mobile during my gameplay programming internship at Beenox, Activision, from January to April 2024. I worked with the team through the game’s worldwide launch.

My contribution

  • Player movement and controls: improved gameplay relating to character, camera, controls, and core movement.
  • Gameplay systems: worked on weapon and vehicle mechanics, as well as UI.
  • Bug fixing: addressed more than 15 gameplay issues using C++, Lua, and in-house scripting tools.

Working toward launch

The internship gave me hands-on experience improving gameplay and resolving issues in a large production codebase during a worldwide launch.

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