Hi, I’m Runze Zhu, a recently graduated student with a Bachelor’s Degree in Computer Science.
I specialized in game development, gameplay/UI programming, and I’m intrested in computer graphics and game engine development.
swiftie.
I worked on this online multiplayer party game at an indie game studio called Le Catnip Collective. I mainly worked on gameplay programming, UI programming and online aspect of the game in Unreal Engine 5.
The project I worked on during my internship at EA Motive. I worked on gameplay programming and some UI in Frostbite Engine and Unreal Engine 5.
A roguelike deck-building game in Unity. Won two nominations in the 2022 Ubisoft Game Lab Competition.
A space combat game using that takes inspiration from Star Wars: Squadrons and Kirby Air Ride. Made in Unity.
A Risk-style game made in C++ and STL.